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SCHIZO KICK V3

The lab's V3 kick constructor, ported function for function: SUB (a sine whose pitch goes UP 36 → 53 Hz, clipped round), PUNCH (60 ms of a donor, the first period widened to 23-28 ms), CLICK (3-11 kHz, 4 ms, after the 4th-6th sub period), RESO / LASER (a comb and 2-3 resonators, bursts at the sub's zero crossings). The machine flips each layer ± and moves it 0-3 ms until the sum under 120 Hz is biggest (Vega's Utility trick); the ceiling is the last step, pushed by the low band. The 20 presets are the lab's 20 V3 kicks (their seeds and styles give the lab's own parameters). The lab cut its punch from the owner's recordings and VEGA one-shots: those are not on this site, so the punch here comes from a synthetic kick2-like donor or from your file. Nobody has listened to this page: the readings are meters, not ears.

TARGETS first 300 ms of the hit, the lab's metrics.hit

LAYERS phase auto = the search; set ± or a shift to pin it; "pin" takes the searched one

synthetic kick2-like donor (numbers of kick2, not its audio)

SUB

RAM-WHIP on the sub: turn-fold per sign + bias, DC restore, phase warp, slew on the approach to the peak

PUNCH

ATTACK (site layer: mid thump + snap at the onset, the lab had none)

CLICK

RESO / LASER

CEILING last; after it only gain, fades and a DC offset

SCHIZO FX

Impacts, robots, noise carpets, wide beds and strokes: lengths off the grid, 40 dB cliffs, holes of true silence, a flying image.

    rumble from this kick → NEO RUMBLE

    next: SCHIZO BASELINE, the bass line cut by the drums →