SOURCE DISINTEGRATION UNIT

PERKATMONOISE

ONE SOUND.
THIRTEEN STEMS.

Slice. Fold. Ring. Fracture.
Your kick becomes the entire machine.

SIBLING OF BOCHKA ↗

Mix + WAV · right = louder · up to +6 dB. 0 dB = unchanged.

BARS

THE LONG GAME.

SCENE SCORE / A → D

STOPPEDONE CONTINUOUS WAV

4 SCENES automates stem levels: entrance, pressure, subtraction, return. Bar lengths, balances and fades follow source + seed. RESHAPE changes this route, not the notes or sound bank. BARS remains the total length; 4+ required.

Bars in the score show programmed levels before mixer / mute, not audio meters. Empty = silent plateau; tails fade at transitions. Final scene fades toward A for looping.

RULES, NOT RECIPES.

STRUCTURE BEFORE TEXTURE
MOTIF / ONE CYCLESolid: hit · red: displaced · outline: omitted

JUMP changes grammar + seed. MUTATE moves one motif onset, keeping the sound bank. Rules also shape bass, synth, chords and arpeggios. Atmosphere and noise events remain independent. No listening history. No promise of endless novelty.

RAW MATERIAL

AUDIO IN

Drop a kick. Make a whole world.
Audio / video · max 30 sec / 40 MB.

KEY & SOURCE ROUTING
KEY · AUTO FOLLOWS YOUR SOURCE
SOURCE PLAYS AS

Every lane is derived from this file. KICK preserves the original; the other lanes transform source windows into percussion, textures and effects. No source means silence. No external library, added oscillators or generated noise.

THE OFFSPRING

9 STEMS / SOURCE ONLY

SOLO, MUTE and VOLUME respond live — no rebuild. Drag right to boost a quiet stem up to +12 dB; 0 dB restores its original level. MASTER VOLUME beside LOOP controls the whole mix.

Waves show source-derived audio after effects / scenes, before faders and the master ceiling. They stay fixed while mixing; NOT IN MIX marks excluded lanes. Numbers = bars; ticks = onsets; white line = playback. NEW regrows audio.

TAKE IT OUT

FLOAT WAV

Click PREPARE, then SAVE when ready. WAV is prepared only on export, using the levels, mutes and solos at the moment you click. Playback stays live. Mix and stems use the same soft ceiling as the live mixer; listening volume and speaker protection are monitoring only. STEMS + MIX also includes a JSON settings record with seeds and motif variation (not an audio source or an importable project). SOURCE WAV stays untouched.

START SOMEWHERE

PRESET BANK

Presets replace the controls, not your source. Make it yours from here.

SOUND SURGERY

TURN / CUT / REGROW
READ BEFORE YOU WRECK

JUMP changes direction, not just numbers. A different grammar and a new seed; cycle, dialogue and fault budget stay under your control. MUTATE replaces one onset relative to the seed’s base motif, not a cumulative random walk. Equal source, seeds, controls and variation reproduce a result.

A cycle is not the export length. BARS sets 1, 2, 4, 8, 16 or 32 bars for every WAV (16 ≈ 29.09 seconds; 32 ≈ 58.18 seconds at 132 BPM). Eight bars remains the default. Longer loops use more memory and take longer to render, especially at slow tempos; use 8 bars on limited devices. LOOP is one evolving loop. Optional 4 SCENES adds seeded level automation across that same duration, not four extra loops or independently generated clips. On narrow screens, only some bar numbers are labeled; every bar line is still shown. LENGTH inside a sound module controls individual notes, not the file. Later tonal cycles gently vary one onset and their scale degree; the first cycle remains the seed motif. 3/5/7-beat cycles drift against the 4/4 kick but reset at the WAV boundary. Fault budget applies per motif before rolls and swing, not to every sound in the mix. ANSWER reserves onset space, not full sample-tail silence.

LOOP plays synchronized rendered stems through live faders. It is not infinite live generation. Different seeds can still share rhythms: the 4/4 kick and each grammar have a deliberate musical identity. No cross-user uniqueness guarantee. Same source, seeds and controls reproduce audio within this generator version; older recipes can sound different after engine updates.

KICK stays separate. Your original on the rhythm, protected from destruction FX. Master gain and protection still affect the exported stem.

Drums belong together. Kick, percussion, closed and open hats regrow as one family. CHOPS and the six new source instruments then follow their phrase. Each of those can also regrow alone. Atmosphere and noise remain independent. Tonal voices use measured cycles, not a hidden oscillator library.

All processing stays here. Your sound is decoded and processed in this browser. Nothing is uploaded.