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◈ image apparatus · sibling of vc-77 and dot-field ◈

PX·77

v1.0 · strange algorithms · your photo, eaten by data

seed: same seed, same knobs, same frame
size: longest side
shape of a bare frame
png saved at: drawn again at that size, never blown up

01 ground

no ground yet: the algorithm paints on its own

your photo or a baked frame. it never leaves this tab. bake, and what is on the screen becomes the ground with nothing on it, so the next stages land on the last result.

02 algorithm

colour: eight pairs, or pick your own two
spread: how far the seed may wander on each knob

a slider does not set the value, it opens the gate. at 0 the knob sits near its tame middle; wind it up and the seed is free to throw it anywhere. the chips set all gates at once

04 graft

nothing folded in yet

a second picture folded in by chance, not by blend mode. thrown fresh on every render: bake the one worth keeping.

05 text

face
ink
style
warp
layout
corruption
mode
alphabet
layout

a line laid over the frame, not through the chain: drag it on the screen, wheel to size it, shift+wheel to widen, ctrl+wheel to heighten, alt+wheel to lean it. the corruption is thrown fresh on every DICE. bake it, and the letters are pixels for the next stages to eat.

06 damage

the data itself, eaten by operators. switch on as many as you like, they run in the order shown, and every one bites as hard as its own slider says

07 solid

no object yet: the frame is a picture

the finished frame stood up as an object on a transparent ground. drag turns, wheel zooms, ctrl+wheel depth, shift+wheel stretch, right-drag pans, double-click resets the view. every slider shows what the object's seed threw; move one and it is pinned (●) while DICE keeps throwing the rest. EXTRUDE starts straight on, so a face stays a face. save it as a png with no background, or bake it and run it through the stages again. with a SKY the ground is the sky: the png and the bake come out opaque, NONE keeps them transparent.

08 film

decompose

live motion eats the finished picture. load a video or start the camera, pick a mode. PULL drags it, FEED bleeds the live texture in. ⏺ records to a video file

same seed + same controls = the same image, always. a link is a save file, except the ground, the second picture and the mask, which are too big to ride along